The garage is where every player's relationship with their vehicles begins and ends, which is why a clunky one grates on the whole server. This Advanced Garage System, inspired by the clean big-city designs players know from streams, replaces the default with a modern interface for storing, retrieving and managing vehicles that finally feels as good as the cars inside it.
What the garage handles
- Store and retrieve owned vehicles from garage locations across the map.
- Vehicle categories — cars, bikes, boats, aircraft — kept neatly separated.
- Condition and fuel persist, so a car comes back exactly as you left it.
- A clean, modern selection UI with vehicle previews and details.
- Multiple garages supported, from public lots to job and gang storage.
Impound and ownership done right
- Impound handling for vehicles seized by police or lost in the world.
- Retrieval fees and impound costs tie into your economy.
- Ownership checks keep players in their own vehicles, not everyone else's.
- Society and job garages give organizations shared fleets.
- Lost-vehicle recovery saves players from stranded cars ruining their night.
Clean and configurable
- Built for ESX with standard vehicle-ownership integration.
- Configurable locations, categories, fees and access in open files.
- Lightweight UI that opens instantly even at high population.
- Open source so you can restyle it to match your city.
Players interact with their garage every single session, often several times, which makes it one of the highest-traffic systems on the whole server. Upgrading it improves a huge number of daily moments at once — a rare piece of leverage for a single resource.
Pair it with our Nano Mechanic System for the full car-culture loop, and browse more garage & vehicle scripts.
For a city where cars are central, a garage this clean quietly raises the quality of a dozen daily moments, from the morning commute to the getaway that has to go right.