Continue shopping

Spend $50 to get $10 off your order.

Orders over $50.00 automatically get $10.00 off.
Your Order

You have no items in your cart

Instant delivery on every order — premium FiveM content

In Game Map Editor V2

Live in-game mapping tool to build, edit, and manage maps without externals

$14.99
Certifications

The ak4y in game map editor lets admins and builders create entire scenes directly inside your server, placing props, vegetation, and interiors while seeing every single change render live in front of them. There is no exporting, no clunky external software, and no tedious back-and-forth switching between separate tools and the game.

Traditional mapping workflows are painfully slow and endlessly frustrating, constantly forcing creators to jump between different programs and repeatedly restart to test their work. This resource collapses that entire process into a single, fluid live experience, letting you build, adjust, and perfect your world without ever once leaving the game.

Why the ak4y in game map editor changes everything

It puts a genuinely complete building suite right at your fingertips.

  • Place, move, rotate, and delete any object live and instantly inside the game.
  • Ideal for placing vegetation, natural environments, and detailed interiors.
  • See every edit rendered instantly with no export or reload step required.
  • Powerful management tools keep even large, complex builds well organized.
  • Optimized handling keeps performance stable during heavy editing sessions.

Fast, flexible mapping for any project

The tool adapts smoothly to creators of absolutely every skill level.

  • Compatible with ESX, QBCore, OX, and Qbox setups right out of the box.
  • Intuitive controls make even complex scenes quick and easy to assemble.
  • Save and load your creations for iterative, ongoing, long-term work.
  • Great for events, custom locations, and permanent additions to the map.
  • Clean interface meaningfully lowers the barrier for brand-new mappers.

Being able to build live dramatically shortens the whole path from a rough idea to a finished, polished location. A creator can quickly rough out a market, drop in some vegetation, and carefully fine-tune the placement in one uninterrupted session, then hand the polished result straight over to the server.

Administrators gain the real freedom to spin up event spaces and custom scenes entirely on demand, without commissioning slow external work or wrestling with fragile pipelines. That newfound agility means your world can evolve constantly, keeping the whole map feeling fresh, alive, and genuinely surprising for returning players.

Empower your team to shape the city on their own terms with a truly live building tool. Explore more powerful resources in our admin and utility scripts collection, then browse the complete scripts library.

Open Source