Unified garage for land, air and sea vehicles with categories and retrieval for ESX
Most garages handle cars and quietly forget that players also own helicopters and boats. This system does all three properly: one unified system that stores and retrieves land, air and sea vehicles from category-aware locations, so that the pilot, the sailor and the street racer all use the same clean interface instead of three mismatched scripts.
What the garage handles
- Store and retrieve cars, motorcycles, aircraft and boats from appropriate locations.
- Category-aware garages — helipads spawn aircraft, marinas spawn boats.
- Condition and fuel persist, so a vehicle returns exactly as you left it.
- A clean selection UI with previews and details for every vehicle type.
- Multiple garages supported, from public lots to job and gang storage.
Ownership and recovery done right
- Ownership checks keep players in their own vehicles.
- Lost-vehicle recovery rescues players from stranded cars and sunk boats.
- Society and job garages give organizations shared fleets.
- Retrieval logic that respects vehicle type and location.
- Sensible handling of impounded or destroyed vehicles.
Clean and configurable
- Built for ESX with standard vehicle-ownership integration.
- Configurable locations, categories and access in open files.
- Lightweight UI that opens instantly even at high population.
- Open source so you can restyle it to match your city.
Players interact with their garage every single session, and a system that finally treats their aircraft and boats as first-class citizens removes a persistent little frustration for everyone who owns more than a car. It is a quiet upgrade that a surprising number of players will notice.
Pair it with our Nano Mechanic System and browse more garage & vehicle scripts.
Players interact with vehicle storage every session, and a system that finally treats aircraft and boats as first-class citizens removes a persistent little frustration for everyone who owns more than a set of wheels.
It is a quiet upgrade that a surprising number of players will notice the first time they pull their boat straight out of the marina.