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Holo Place - Native UI Object Placer

Native UI object placer with 600+ props, presets and an admin panel, zero NUI

$7.99
Certifications

Holo Place is a professional object placer that builds its entire interface from pure GTA natives, using no NUI and no HTML to keep performance flawless. Developers and admins can spawn, position and manage props directly in the world through a slick native menu that feels like a built-in part of the game.

With a library of more than six hundred ready-to-use models and a live 3D preview, decorating scenes becomes fast and precise. Whether you are dressing an event, staging a map edit or building a business interior, the tool keeps everything smooth and responsive. The live preview is where the placer really shines, letting builders judge scale and alignment against the surrounding world before anything is committed, which all but eliminates the trial-and-error that slows down complex scenes. Combined with fuzzy search, finding the right model out of hundreds takes moments rather than minutes. Because presets can be shared and reloaded, an entire team can standardise how recurring venues are dressed, so a market stall, a checkpoint or a party setup looks consistent every single time it appears.

What makes this object placer special

  • More than 600 pre-loaded prop models across fifteen categories.
  • Native UI input with fuzzy autocomplete and live 3D preview.
  • Preset system to save, load and reuse entire prop layouts.
  • Admin panel for managing placed objects across the server.
  • Zero NUI design delivering near 0.00ms idle resource usage.

Commands and workflow that just work

  • Placement mode to drop and fine-tune any prop instantly.
  • Edit mode to move, rotate and scale existing objects.
  • Interactive removal for quick cleanup of unwanted props.
  • Category filters for furniture, decor, plants, lighting and more.
  • Standalone or framework use with QBCore and ESX support.

Because it leans entirely on native graphics, the placer stays featherlight even during large builds, avoiding the frame drops that heavy web-based tools often introduce. That efficiency lets you leave it running on a live server without worrying about performance costs during busy hours.

The preset system is a standout, letting you capture a finished scene and redeploy it anywhere in seconds, which is perfect for recurring events or standardised interiors. Combined with the admin panel, teams gain full oversight of every object placed across their world.

Give your builders a tool that is powerful, tidy and genuinely enjoyable to use. Explore more helper resources in our admin and utility scripts collection, or browse the complete library of FiveM scripts to elevate every map edit and event you create.

Open Source