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Marketplace

Player-driven listing platform to buy and sell items, weapons and vehicles

$12.99
Certifications

Marketplace script transforms your FiveM economy into a living, player-driven trading hub where anyone can list and buy items, weapons and vehicles. Instead of relying solely on static NPC vendors, players set their own prices and browse a modern listing platform, creating real supply and demand. It gives your city the feel of a genuine open market. Sellers compete for attention and buyers hunt for bargains, so prices settle naturally around what people are actually willing to pay rather than whatever number an admin typed into a config months ago.

Compatible with ESX and QBCore, the system provides a clean, user-friendly interface that makes secure trading effortless. Every transaction is handled server-side, protecting both buyers and sellers while keeping the whole experience smooth and trustworthy. Listings are organized so shoppers can quickly find the weapon, item or vehicle they want without scrolling endlessly through unrelated goods. That clarity makes browsing genuinely pleasant and encourages players to check the market regularly, which keeps the entire trading economy active and liquid.

What the marketplace script offers

  • Create listings for items, weapons and vehicles with custom prices.
  • Browse and search an organized, modern listing interface.
  • Secure server-side handling of every purchase and payout.
  • Player-to-player trading that builds real supply and demand.
  • Full framework support for ESX and QBCore cities.

Built for a healthy economy

  • Optional fees and taxes give you levers to control inflation.
  • Configurable categories keep the market organized and easy to browse.
  • Logging tools help admins monitor trading activity.
  • Lightweight performance even with many active listings.
  • Clean configuration for limits, pricing rules and permissions.

Because prices are set by players rather than fixed by config, the market reacts naturally to scarcity and abundance, giving rare items real value and rewarding players who understand the economy. That emergent pricing turns trading itself into an engaging meta-game that clever players will study and exploit for real profit.

For server owners, the marketplace becomes a central pillar of the economy, driving interaction between strangers and giving crafters, hunters and dealers a reliable outlet for their goods. It is the kind of connective system that makes an entire city feel interdependent and alive.

See how it complements other economy tools in our jobs and business scripts collection, or browse the full catalog of premium FiveM scripts for your server.

Open Source