Complete mechanic job with repairs, diagnostics, invoicing and shop management for QBCore
The mechanic is the one job every other player eventually needs, which makes it the best social profession in the game — if the work is actually work. This mechanic job gives QBCore garages a complete loop: diagnose what is broken, repair it part by part, bill the customer and run the shop like the business it is supposed to be.
Wrench time that means something
- Damage is diagnosed per component — engine, body, wheels and consumables each tell their own story.
- Repairs consume parts and materials, so the shop's stockroom and supply runs matter.
- Interaction-based work at the lift keeps the mechanic physically at the vehicle, not in a menu.
- Quality service is visible: customers drive off in a car that genuinely behaves better.
The business behind the garage
- Customer invoicing routes payment through your economy with a paper trail.
- Boss menu covers hiring, ranks, wages and the society account.
- Duty tracking separates the on-shift crew from the loiterers borrowing the lift.
- Stock purchasing and pricing control give managers real decisions each week.
Why the mechanic shop anchors a city
- Every crash, chase and street race ends at a mechanic — the shop sees the whole city's stories secondhand.
- It is the natural home for car culture: meets start in the lot and tuning talk fills the bays.
- Fair, roleplayed repairs give value to vehicle damage systems that would otherwise be an annoyance.
Straightforward to run
Installation follows the standard QBCore pattern, locations and prices tune in config, and the open files make it easy to match your existing garages and MLOs. Add deeper tuning gameplay with the AB Handling Editor, and browse the rest of our mechanic & tuning scripts to complete the shop.
The economic loop closes cleanly too: repair bills give vehicle damage a real cost, part supplies give truckers and traders another route, and the society account gives an ambitious manager something to grow. Few jobs feed this many other systems at once.