Clean ox_lib-based emote menu with categories and search for quick roleplay animations — standalone
Emotes are how players give their characters personality, and the menu they live in gets opened constantly. OX Emote Menu keeps that experience clean and fast: a lightweight ox_lib-based emote menu with categories and search, styled to match the interface language your players already know from the rest of your ox stack.
A tidy emote menu
- Animations grouped into clear categories so nothing gets buried.
- Search filters the whole library instantly as you type.
- Favorites keep each player's go-to emotes one click away.
- Consistent ox_lib styling means zero new UI language to learn.
- Fast open, browse and play with no lag between selection and animation.
Built to fit your server
- Standalone with ox_lib as the only dependency — ESX, QBCore, Qbox all supported.
- Add, rename and reorder emotes through open, readable config.
- Keybind or command activation to match your conventions.
- Prop and shared emotes supported for richer interactions.
- Lightweight front-end that stays out of the way of performance.
Why a good emote menu earns its slot
- Players reach for emotes dozens of times a session — the menu is high-traffic UI.
- Fast, familiar navigation keeps roleplay flowing instead of stalling on a scroll.
- Clean styling makes even a simple menu feel like part of a premium server.
- Open files let you shape the library to your community's needs.
Because it rides on ox_lib, adoption is effortless for any server already living in that ecosystem — there is nothing new for players to learn and nothing heavy to install. It simply makes an everyday interaction cleaner.
Compare it with the premium MBT Emote Menu, and browse more activities & minigames.
Because it rides on ox_lib, there is nothing new for players to learn and nothing heavy to install — it simply makes an everyday interaction cleaner.
Installation takes a minute for any ox-based server, and because the config is open you can trim the library to the emotes your community actually uses, translate every label into your language, and gate special animations behind jobs or ranks whenever a scene calls for it.