Oxlyn Vinewood Editor In Game is a ready-to-run FiveM resource from Oxlyn that adds a complete, configurable system to your roleplay server. It supports ESX, QBCore and Qbox.
Oxlyn's in-game Vinewood sign editor: write 3D letters live from a freecam, choose from 23 fonts, upload a logo, and every player sees the result with no restart.
What Oxlyn Vinewood Editor In Game brings to your server
Oxlyn Vinewood Editor In Game is built around what server owners actually need: a feature players understand quickly, settings you can change without touching the core code, and server-side logic that keeps the experience fair. It slots into an existing city without forcing you to rebuild other systems.
Key features
- Rewrite the Vinewood sign live from a freecam
- Physical 3D letters, not textures
- 23 fonts included
- Upload your own logo
- Changes visible to every player instantly
- No server restart required
- Standalone / framework-agnostic
How servers use it
Whether your city has 30 players or 300, Oxlyn Vinewood Editor In Game adds structure to the experience and gives people something to come back for. Oxlyn Vinewood Editor In Game is written to stay light. Loops sleep when nothing is happening, heavy work stays on the server where it belongs, and the resource keeps a low footprint on the resource monitor.
Installation and compatibility
Setup takes a few minutes: place the resource in your resources folder, review the config file, ensure it in server.cfg and restart. Check the included readme for any dependencies your framework needs. Browse more Activities & Minigames, or see the full FiveM scripts range to complete your setup.
Every order of Oxlyn Vinewood Editor In Game is a one-time purchase with instant delivery after payment, so you can install it the same day. FiveM Shops keeps premium FiveM content affordable for growing servers.
A practical tip: test Oxlyn Vinewood Editor In Game on a staging server with your exact framework and inventory before going live. Adjust the config values for payouts, cooldowns and locations so they fit your economy, then announce the feature so players know where to find it.
Quick specs
- Type: Server resource
- Category: Activities & Minigames
- Framework: ESX, QBCore and Qbox (standalone-friendly)
- Install: Drag and drop into resources, ensure in server.cfg
- Delivery: Instant download after payment
Frequently asked questions
Is Oxlyn Vinewood Editor In Game compatible with QBCore, ESX and Qbox?
Oxlyn Vinewood Editor In Game is made for the common FiveM frameworks. Check the included readme for the exact dependencies your setup needs before starting it.
Is it hard to configure?
No. The main options sit in a readable config file, so you can change prices, timers, locations and text without editing the core code.
Will this activities and minigames script affect performance?
It is written to stay light: loops sleep when nothing is happening and heavy logic runs on the server, keeping resmon low.