Deployable pursuit grappler that snares a fleeing vehicle and ends chases realistically — any framework
Pursuits that never end are pursuits nobody enjoys. The police grappler gives officers a realistic, skill-based way to bring a chase to a close: deploy the grappler from a pursuing unit, snare the suspect's vehicle and drag it to a stop — the same tool real police use to end dangerous runs without a fiery ram.
What the grappler does
- Deploy a rear-mounted grappler from the pursuing police vehicle.
- Snare a fleeing suspect's car and physically slow it to a halt.
- Timing and positioning matter, so it rewards skilled pursuit driving.
- Clean animations and effects sell the takedown.
- A believable, less-destructive alternative to ramming and PIT spam.
Why the grappler improves pursuits
- Chases get satisfying, decisive endings instead of dragging on forever.
- Officers gain a genuine tool that requires skill rather than luck.
- Suspects face a real threat that keeps escapes tense and earned.
- It reduces the chaos of endless ramming into a cleaner conclusion.
- Great footage for streams — the grapple takedown is a highlight every time.
Clean and universal
- Standalone — works on ESX, QBCore, Qbox, vRP or vanilla.
- Gated to police vehicles and roles so only officers deploy it.
- Configurable vehicles, keys and behavior in open files.
- Lightweight and stable during high-speed pursuits.
Vehicle pursuits are some of the most exciting content a server produces, but they need a clean way to end or they become tedious. The grappler is that ending — a decisive, skill-based tool that turns a frustrating forever-chase into a highlight-reel conclusion your officers and suspects will both remember.
Build the department with our Wasabi Police Job and browse more police scripts.
Because payouts, cooldowns and police behaviour all live in open config, you can keep the risk and reward balanced as your economy grows, ensuring it stays a fair, repeatable part of your city's crime rhythm.