Give your police and emergency teams a single system that does everything. This Police MDT & CAD combines a live, in-game Computer Aided Dispatch with a powerful multi-department Mobile Data Terminal — a full command-and-control suite built for ESX, QBCore and Qbox servers that take their law enforcement roleplay seriously.
Live in-game CAD
- A fully interactive CAD used directly in game via a tablet — no tabbing out, no UI popping over your screen.
- See active units, available officers and incoming calls in real time.
- Status updates sync seamlessly between dispatchers and patrol units.
Full MDT database and criminal records
- Search civilians, vehicles and weapons to pull detailed history profiles, licenses, prior convictions and active warrants.
- Select charges from a preset penal code that auto-calculates fines and jail time.
- Process arrests, issue citations or create warrants in a single click — the suspect is billed automatically and their permanent record updates.
Dispatch, jail and ALPR
An integrated dispatch center receives and manages emergency calls with caller location and a distress button for fast response. The interactive jail lets prisoners work off their sentence with immersive community-service tasks on a live, database-synced timer. On patrol, the ALPR and BOLO scanner reads nearby plates automatically and raises audio and visual alerts for stolen vehicles and warrants.
A police MDT built for your server
It ships with an in-vehicle CAD featuring auto-spawn and laptop prop support, photo uploads, and config-based job and department setup with no code editing required. You get the open files instantly after checkout. Explore more FiveM police and emergency scripts; our Discord support answers within 48 hours and updates are free for life. From a two-officer sheriff's office to a full multi-department metropolitan force, the system scales to whatever your city needs. Officers spend less time fighting menus and more time on the street, and dispatchers finally get a clear, live picture of every unit and call on the map.