The realistic weapon HUD reworks how firearms are presented on screen, swapping GTA's generic labels for grounded, true-to-life names and icons that make combat feel authentic. Instead of a vague weapon wheel, players see recognisable armaments that match the guns actually in their hands.
Designed to enhance immersion for ESX servers, the display keeps the essentials visible, showing the current weapon and ammunition clearly without cluttering the view. An optional colored radio wheel rounds out the package, giving comms a splash of personality alongside the combat interface.
What the realistic weapon HUD changes
- Real-world style names for in-game firearms.
- Matching icons that reflect the equipped weapon.
- Clear ammunition count during combat.
- Optional colored radio wheel for voice comms.
- Clean overlay that avoids screen clutter.
Immersion for combat-focused servers
- Elevates gunfights with believable presentation.
- ESX-friendly setup with accessible code.
- Configurable positioning and appearance.
- Lightweight so it never harms performance.
- Pairs well with existing status HUDs.
Because the naming and icons align with what players expect from real firearms, every draw and reload reinforces the fiction rather than breaking it. For combat-heavy and military roleplay communities, that consistency is a meaningful upgrade over the stock interface that ships with the game.
The optional radio wheel is a thoughtful extra, letting players colour-code their comms in a way that fits your server's identity. Together these touches turn a purely functional overlay into a polished, cohesive presentation layer that quietly raises the quality bar for your whole combat experience.
Discover more interface upgrades in our HUD and UI scripts collection, or browse the full catalogue of premium FiveM scripts to refine your server.
The finish holds up under real use, with the details players actually notice handled properly from every angle, which is exactly what separates a polished, premium addition from a rushed conversion that lets a server down the moment someone looks closely.
For a roleplay community the small things matter as much as the headline feature, and everything here is set up to feel deliberate and reliable in day-to-day play rather than janky or out of place, so it keeps paying off long after the first install.