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Nano Restaurant System

All-in-one restaurant job system with cooking, orders, management and multiple locations for ESX and QBCore

$25.92 $86.39
Certifications

Restaurant roleplay is where cities prove they have a real civilian economy, and this all-in-one restaurant system gives that economy its engine. One resource covers the entire loop — cooking, customer orders, staff roles and business management — across as many restaurant locations as your map can hold, from burger joints to fine dining.

One restaurant system, every location

  • Run multiple restaurants from a single resource: each location gets its own menu, stations, staff and pricing.
  • Owners manage employees, ranks and wages through an in-game business panel — no admin intervention needed.
  • Menus are fully configurable, so the taco stand and the steakhouse serve genuinely different food.

Cooking that involves the player

  • Preparation flows through real kitchen stations — grills, fryers, drink machines and prep counters each play their part.
  • Recipes combine ingredients into finished dishes, giving supply runs and stock management real purpose.
  • Finished items land in inventories as usable food, feeding directly into your hunger and thirst systems.

Service with actual customers

  • Order flow connects the counter to the kitchen: customers request, cooks prepare, staff serve and the register rings.
  • Billing hooks into your economy so every meal moves real money between players and the business.
  • Society-style finances let profits accumulate for the owner and payroll flow to the team.

Why food businesses anchor a city

A busy restaurant is the town square of a roleplay server — the place where cops, criminals and civilians share a room and stories start on their own. Giving players a genuinely playable restaurant loop creates jobs, hangouts and drama in one purchase. It runs on ESX and QBCore, and fits naturally alongside our other jobs & business scripts like the UwU Cat Cafe Job.

Installation ships with clear documentation, and each location is defined in config with its own stations, menu and pricing — most owners have their first restaurant serving customers within an hour of upload. As your city grows, opening the next venue is a copy-paste block rather than a new purchase, which keeps your food economy scaling for free.

Open Source