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Retro Bomb Defusal

Co-op defusal minigame for two players with wires, keypad and live timer

$8.99
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This bomb defusal minigame drops a nerve-shredding co-op puzzle into the middle of your server's biggest moments. One player works the device while the other reads the manual, and the clock never stops ticking. The tension it creates is exactly the kind of thing players remember and retell for weeks.

Designed for two players from the ground up, it turns ordinary scenes into memorable, high-pressure stories. The clean device UI and real-time countdown make every wire pull and keypad entry feel dangerous, deliberate, and heavy with consequence. Nobody wants to be the one who cuts the wrong wire. That shared responsibility is exactly what makes the moment land, because the outcome depends on two people staying calm and communicating clearly while the seconds tick away.

Inside the bomb defusal minigame

  • Module-based puzzles including tangled wires and multi-digit keypad combinations.
  • A high-tension, real-time countdown displayed on a clear, legible device UI.
  • Two-player co-op design where genuine communication is what decides success.
  • Freeform placement so the device can appear anywhere you need it in the world.
  • Configurable timer length and difficulty to suit any scenario you build around it.

Perfect for events and training

  • Great for RP events, police standoffs, hostage scenes, and dramatic heist finales.
  • Admin and management actions for placement, removal, and quick on-the-fly setup.
  • No gizmo requirement, so staff can position the device fast during a live scene.
  • Standalone design that drops into the overwhelming majority of servers easily.
  • Replayable puzzle modules that stay fresh and challenging across many sessions.

Because the challenge relies on two people cooperating under real pressure, it produces the kind of shared panic and triumph that players talk about long after the scene ends. It works equally well for tightly scripted events and completely spontaneous chaos. Every attempt writes its own little story.

Server staff can spin up a defusal anywhere, adjust the timer to match the tension they want, and tear it down again just as fast. That control makes it a flexible tool for structured training sessions as much as pure entertainment. It bends to whatever your event team imagines, from a quiet two-person drill to the climax of a citywide operation. The scope is entirely yours to decide.

Add a genuine adrenaline spike to your roleplay toolkit. Explore more challenges in our activities and minigames collection, or browse the complete library of FiveM scripts to keep your server exciting.

Open Source