Continue shopping

Spend $50 to get $10 off your order.

Orders over $50.00 automatically get $10.00 off.
Your Order

You have no items in your cart

Instant delivery on every order — premium FiveM content

Rock Paper Scissors Animations

Synced two-player hand game emote for quick, fun FiveM roleplay decisions

$8.99
Certifications

The rock paper scissors animations bring a classic hand game into your FiveM server as a clean, synchronized emote that two players can trigger together in a matter of seconds. Instead of relying on chat commands or dice rolls to settle a small dispute, your players get a readable on-screen gesture that looks natural on camera and adds real personality to everyday roleplay scenes across the map.

Built for the standard animation system, this pack drops in without heavy configuration and plays nicely with the emote menus and keybinds you already run. The motions are smooth and loop cleanly, so hands, arms, and timing read clearly whether your players are streaming, recording clips, or simply goofing around outside a store, garage, or busy nightclub entrance.

Why the rock paper scissors animations stand out

  • Synchronized two-player gestures that settle bets and small arguments
  • Smooth, natural arm and hand motion that reads well on camera
  • Standard skeleton support compatible with common emote menus and wheels
  • Lightweight files that keep your server tick and stream stable
  • Quick drop-in install with no framework dependency required at all

Ways to use these hand game emotes in roleplay

  • Let players settle who pays a bar tab or bill
  • Add friendly competition to hangouts, parties, and community events
  • Break the ice during casual street conversations and first meetups
  • Create short comedic clips to promote your community online
  • Give staff a fair way to pick winners at giveaways

Because the pack uses the standard animation framework, you can bind it to a key or fold it into your existing emote wheel without touching any complex scripting or extra dependencies. That makes it easy for new players to discover and use, and it keeps the gesture available anywhere on the map whenever a lighthearted moment calls for a quick decision.

Performance stays light, so adding these motions will not weigh down your resource list or interfere with heavier jobs and map scripts. The animations were made to stay reliable during busy scenes, which matters when several players gather in one spot and want the gesture to fire cleanly at the same time without any desync.

Round out your motion library with more clips from our animations collection, then browse the emotes library to give players even more expressive gestures for parties, meetings, negotiations, and everyday street roleplay across your entire community server.

Open Source