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Server Sided Sirens

A server-synced siren system so every nearby player hears the same tones in sync

$9.99
Certifications

Server sided sirens change how emergency audio is handled by syncing every tone through the server so all nearby players hear exactly the same thing at the same moment. That single change removes the desync that normally breaks immersion during pursuits and multi-unit responses on your emergency fleet.

For law-enforcement and EMS roleplay this matters enormously. When a convoy rolls out, the wall of coordinated sound sells the scene in a way that client-only sirens never manage. The system stays lightweight while giving your responders a far more convincing presence on the street.

Key features

The system is built to be approachable for both administrators and players. Setup is quick, the controls are intuitive, and it slots in beside the vehicle resources you already run without demanding a rebuild of your emergency stack.

  • Synchronised siren tones heard the same by all players
  • Multiple selectable tones and horn options
  • Simple keybind and control setup
  • Works alongside common emergency vehicle packs
  • Lightweight and optimised for busy servers

How the server sided sirens work

With server sided sirens the audio state is authoritative on the server, so what one player triggers is what everyone around them hears. That keeps tones, horns and manual sequences aligned even on busy servers with many active units, and it removes the awkward moment where two officers standing side by side hear completely different sounds. The effect is a fleet that finally feels like it is operating together.

Installation is straightforward. Add the resource to your server, ensure it in your configuration, and review the keybinds so your responders can cycle tones and sound the horn without fumbling. Sensible defaults mean most teams are up and running in minutes, and the layout is clear enough that adjusting controls later takes only a moment. Documentation points you to the handful of settings most communities want to tweak first.

The system is optimised to avoid unnecessary network chatter, so it holds up during large scenes with several emergency vehicles active at once. You gain synchronised realism without trading away the performance your players expect, which is exactly the balance a serious roleplay server needs when a major callout draws a crowd of responders and onlookers to the same block.

Browse more from the catalogue to complete your build, and pair this release with matching content across the store. Explore the full vehicles range or dive into curated vehicle packs to keep your fleet growing.

Open Source