This smoking system script adds a fully immersive smoking loop to your roleplay server, from opening a fresh box of cigarettes to the satisfying exhale. It is a small ritual that adds a lot of character to downtime scenes.
Little moments like lighting up outside a bar or on a stakeout make a city feel alive. The animations are smooth and believable, and the stress mechanic gives smoking a real gameplay reason beyond flavor.
Features of this smoking system script
The resource covers the whole experience, not just a single emote. Players buy boxes, receive individual cigarettes plus bonus coupons, and use props that behave the way you would expect.
- Openable cigarette boxes that yield cigarettes and coupons
- Realistic smoking animations with lighter and prop handling
- Stress relief effect tied to smoking for balanced roleplay
- Coupon-based shop to redeem or purchase more boxes
- Multiple interaction modes including drawtext and target
Built for QBCore and Qbox
The script is fully compatible with QBCore and Qbox out of the box, so integrating it into an existing server is painless. Items, props and effects are all configurable to match your economy.
- Config-driven item names, prices and stress values
- ox_target and qb-target support alongside drawtext
- Clean prop attachment for cigarettes and lighters
- Adjustable coupon rewards and redemption rules
- Lightweight footprint that stays quiet in resmon
Because the loop is short and self-contained, it slots neatly into everyday roleplay without demanding attention. Players reach for a cigarette during a lull, and the world feels that much more grounded.
Every value that shapes the experience is exposed in the config, from stress numbers to shop stock. That makes it easy to tune the system so it complements the tone of your server rather than dominating it.
Setup is quick: add the items, drop in the resource and restart. To keep expanding your immersion toolkit, browse related props in our activities-minigames collection or the full scripts library.
For a roleplay community the small things matter as much as the headline feature, and everything here is set up to feel deliberate and reliable in day-to-day play rather than janky or out of place, so it keeps paying off long after the first install.