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Watercoolers

Turn a map prop into a physics-aware, status-boosting water cooler interaction

$4.99
Certifications

This water cooler script takes an ordinary map prop and turns it into a functional, physics-aware, and status-boosting interaction that players actually notice. Instead of a flat "press E to drink" prompt, it delivers a small moment of immersion that makes offices, police stations, and staff break rooms feel genuinely lived in.

It is a lightweight standalone release designed to add flavor rather than weight to your server. The interaction reads existing thirst or status values where available, pours a believable cup, and rewards players with a small refreshment boost, all while staying friendly to your resource monitor and your framework of choice.

What the water cooler script adds

The focus is on immersion and polish, not bloated feature creep, so every element is designed to feel natural in everyday roleplay.

  • Physics-aware pouring animation that reacts convincingly to the player and nearby props.
  • Optional thirst or status boost that integrates cleanly with common frameworks.
  • Clean target interaction so players simply walk up and drink without fuss.
  • Configurable cooldown that stops players from spamming the cooler endlessly.
  • Sound cues and prop handling that sell the moment and reinforce immersion.

Lightweight and easy to drop in

Every meaningful value sits in a short, readable configuration block, so setup takes only minutes even for first-time server owners.

  • Toggle status integration on or off depending on your particular server setup.
  • Adjust the refreshment or status value granted per drinking interaction.
  • Choose exactly which props around the map should count as usable coolers.
  • Localize prompts and notifications so everything matches your community language.
  • Set sensible cooldowns to keep the interaction balanced and believable over time.

Because it stays standalone and tiny, the resource costs almost nothing in performance and slots into any server without conflicts. There are no heavy dependencies to install or maintain, which keeps your resource list clean and your server startup fast.

Little touches like this are what separate a generic city from a world that feels alive and reactive. When players notice they can grab a drink at the office cooler between calls, immersion quietly deepens across every job on the server, from patrol officers to nine-to-five civilians.

Looking for more small-but-mighty immersion pieces? Explore the full range in our scripts collection, or discover more interactive props on the activities and minigames page.

Open Source