This wigs and bundles business script lets players craft, sell, and run their very own beauty business, adding a fresh, legal money-maker with a genuinely satisfying end-to-end gameplay loop. CodeWave's polished V2 supports both ESX and QBCore right from the start and works as a fully standalone system that only needs a framework underneath it to run smoothly.
Players buy the tools they need, set up a dedicated workspace, and steadily turn raw materials into finished products they can then move around the entire city for profit. It is a self-contained, entrepreneurial career that rewards hustle, smart planning, and a little bit of genuine salesmanship rather than pure violence or crime.
Inside the wigs and bundles business business
- Buy a fully usable crafting table that becomes your own personal setup for producing valuable wig bundles from raw materials
- Use a complete built-in store UI to conveniently purchase every single tool and product needed to launch the business
- Sell through a built-in client phone feature, personally delivering packages of finished wigs all around the busy city
- Run a quick and simple /sellwigs command to reliably offload extra product directly to NPCs for a steady stream of income
- Add virtually unlimited different wig types to craft and sell, keeping the product catalog fresh, deep, and expandable
Made for smooth roleplay
- A beautiful, easy-to-navigate UI that makes the whole cycle of buying, crafting, and selling feel intuitive and rewarding
- Built-in cheat detection that instantly kicks any player caught attempting to exploit or abuse the crafting system
- A truly standalone design that only requires an underlying framework, keeping external dependencies pleasantly light
- Fully configurable materials, prices, and payouts so the entire in-game economy stays balanced and fair on your server
- Scales naturally from a humble solo side hustle all the way up to a sprawling player-run business empire over time
What really makes this whole system click is the powerful sense of ownership it gives players. Because they personally build the operation from nothing, the money genuinely feels earned, and the growing business quickly becomes a memorable part of their character's identity and ongoing story.
The delivery and selling mechanics also constantly pull players out into the open world, creating natural encounters and organic street-level roleplay instead of a passive, lifeless menu grind. In practice it keeps your whole city feeling busy, active, and alive with real player-driven commerce.
Launch a player-run beauty empire on your server today with this release, and explore more ventures in our jobs and business scripts or the full scripts collection.