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Drug System V2

Full grow, process, and sell loop with plant stages and portable workbenches

$13.99
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This drug system delivers a full grow, process, and sell loop for serious criminal roleplay, giving players a genuine next-generation cultivation experience that is built from the ground up for realism and deep immersion. It carefully ties every single stage of the drug trade together into one cohesive, scalable underworld career that can anchor your entire crime economy.

Rather than a shallow, lazy buy-and-sell mechanic, it demands genuine, sustained effort from players: plants need real care, processing takes actual work, and selling always carries meaningful risk. That built-in depth transforms drug dealing from a boring, thoughtless money button into a genuinely rewarding criminal enterprise that players actually invest their time and attention into.

What this drug system includes

  • Grow multiple distinct drug types through several visual growth stages that gradually evolve and mature over real playtime
  • Interactive planting, watering, and fertilizing so that every crop requires active, ongoing maintenance in order to truly thrive
  • Animated harvesting paired with dynamic plant props that make the whole cultivation process feel tactile and satisfying
  • Portable workbenches enabling both outdoor and full laboratory processing, complete with detailed multi-step custom animations
  • Configurable dealer command sales plus dedicated door sales for bulk transactions with fully customizable set locations

Built for deep criminal roleplay

  • Fully optimized, extremely configurable, and completely escrow-ready for smooth, painless deployment on any server
  • Broadly compatible with ESX, QBX, and QBCore, fitting neatly into the core frameworks most servers already choose to run
  • A configurable dispatch report chance on sales, giving your police force a genuine, fair shot at catching active dealers
  • Configurable prices, item counts, and sale locations throughout so the whole underground economy stays properly balanced
  • A cleanly scalable loop that grows naturally alongside players, from tiny first crops to sprawling full-scale operations

The real strength of this system is its deliberate, satisfying pacing. Because players have to progress through cultivation, processing, and finally distribution, the entire drug trade unfolds like a proper story with genuine setbacks and hard-earned payoffs rather than instant, effortless, frictionless profit.

The real risk baked directly into the selling stage keeps the streets tense and gives your law enforcement meaningful, worthwhile work to do. That constant push and pull between dealers and police is precisely the kind of dynamic that makes ambitious crime servers genuinely thrive over the long term.

Build a believable drug economy on your server today with this release, and combine it with our scripts library or the crafting-focused inventory and crafting scripts collection.

Open Source