Criminals need somewhere the police will never think to look, and the ground is it. Ground Stashes lets players bury hidden caches anywhere in the world — dig a hole, drop your contraband or cash inside and cover it up, then come back to dig it out later. It adds a whole layer of tense hide-and-seek to your crime roleplay that no locker or safe can match.
What ground stashes offer
- Bury a stash anywhere in the world with a dig action.
- Store contraband, cash and items in the hidden cache.
- Dig it back up when you return to the spot.
- Only those who know the location can find it.
- Requires a tool to dig, tying into your economy.
Why buried caches deepen crime RP
- Criminals get a hiding spot police cannot simply raid.
- Remembering and defending locations becomes a game in itself.
- Busts feel earned when police actually find a buried stash.
- It adds tradecraft and paranoia to the underworld.
- Lost or forgotten stashes become city legends.
Clean and light
- Built on ox_lib and otherwise standalone across ESX, QBCore and Qbox.
- Configurable dig tools, capacity and behavior in open files.
- Ties into your inventory and crime systems.
- Lightweight — it runs only during a dig.
The best crime mechanics create tension out of simple ideas, and burying contraband where nobody can find it is exactly that kind of quietly brilliant loop. It gives your criminals a hiding place police have to actually search for, adds real tradecraft to the underworld, and turns a forgotten stash into the kind of story a whole server remembers.
Pair it with our Black Market 2 and browse more gang & crime scripts.
The best crime mechanics create tension out of simple ideas, and burying contraband where nobody can find it gives your criminals a hiding place police have to actually search for while turning a forgotten stash into a story the whole server remembers.