The gun holster animation brings believable weapon handling to your server, replacing the instant, snap-to-hand behavior that breaks immersion during roleplay. When a player draws or puts away a pistol, the character reaches for the hip, grips the frame, and settles the weapon with a natural motion. Layered sound cues match each movement, so holstering feels weighted and deliberate rather than silent and abrupt.
Built for FiveM roleplay, this pack focuses on the small details that sell a scene: the reach, the grip, and the click of a weapon returning to its holster. It suits police departments, criminal crews, and security roles that want handling to look intentional instead of instant.
What the gun holster animation includes
- Distinct draw and holster movements for pistols and sidearms
- Synced audio that triggers on the exact holster frame
- Clean transitions that blend from idle to armed stance
- Lightweight code that stays friendly to server performance
- Simple configuration you can adjust without deep scripting
Why it improves roleplay
- Adds tension to traffic stops and standoffs
- Signals intent clearly to nearby players
- Rewards patient, deliberate combat scenarios
- Works for police, criminals, and civilians alike
- Keeps firefights readable during busy scenes
Installation is straightforward, and the animation set drops into most standalone loadouts without conflicts. Because it does not depend on a framework, you can pair it with your existing weapon wheel, inventory, or custom holster props. Browse more motion sets in our animations collection to build a consistent feel across your server.
If you run tactical scenarios, combine it with matching gear and firearms from the weapons collection so draw speed and equipment stay believable. The result is a small change that quietly raises the quality of every armed interaction.
Setup takes only a few minutes, and every parameter is documented so newer developers can follow along. Once installed, the holster motion becomes a natural part of daily play, and players rarely go back to the default snap. Pair it with fresh emotes for even more expressive characters.