This job outfit changer lets players slip into the right uniform the moment they clock on, swapping outfits by job, grade and locker location for instantly believable workplaces. Instead of everyone wearing street clothes on shift, your police, EMS, mechanics and shop staff all look the part.
Outfits are defined per job and per rank, so a rookie officer and a captain can wear distinct uniforms while sharing the same locker. Players open a clean menu at configured points, preview each look and apply it in a single click, with civilian clothing saved and restored when they go off duty.
How the job outfit changer works
- Per-job and per-grade outfit sets so ranks are visually distinct on sight.
- Locker and changing-room zones placed anywhere with simple coordinate config.
- Saves and restores each player's civilian outfit when they clock off.
- Live preview lets players see an outfit before committing to it.
- Support for both male and female component and prop variations.
Simple to configure and extend
- Add new jobs and uniforms by copying a clear config block, no coding required.
- Works with common frameworks and clothing systems already on your server.
- Lightweight and event-driven, with no background loops draining performance.
- Notifications and menu labels are fully translatable.
- Optional restrictions keep outfits available only to on-duty employees.
Uniforms are one of the fastest ways to make a city feel organised and professional, helping players read each other's roles at a glance during busy scenes. A crash victim can spot a paramedic instantly, and a suspect knows exactly who is arresting them.
Because everything is data-driven, expanding to new businesses is as easy as adding a block and a set of clothing components. The documentation covers grade mapping and locker placement so your first setup takes minutes.
Kit out every workplace by browsing more FiveM scripts or explore related jobs and business scripts to round out your city's careers.
The finish holds up under real use, with the details players actually notice handled properly from every angle, which is exactly what separates a polished, premium addition from a rushed conversion that lets a server down the moment someone looks closely.