LT Locker brings GO POSTAL parcel lockers to your FiveM city, giving players a believable, self-service way to send items across the map. Instead of meeting in person for every hand-off, players drop a package into a terminal, choose where it should go and share a pickup code with the recipient. It adds a layer of logistics that feels genuinely modern and immersive. Anyone who has used a real parcel locker will instantly recognize the flow, and that familiarity helps players suspend disbelief and treat the terminals as a natural part of the city rather than an obvious game mechanic.
The system is framework-friendly for ESX, QBox and standalone servers, keeping installation light and integration painless. Packages travel based on real distance, so a cross-city delivery takes longer than a neighborhood drop, rewarding planning and rewarding patience. The terminal interface walks players through every choice, from selecting an item to confirming a destination, so even first-time senders never feel lost. That guided flow makes the whole logistics loop approachable while still leaving plenty of room for creative courier and trading roleplay to grow around it.
How the parcel lockers work
- Drop any supported item into a terminal to start a shipment.
- Choose a destination locker anywhere on the configured network.
- Generate a secure pickup code the recipient uses to collect the package.
- Delivery time scales with the distance between the two lockers.
- Recipients retrieve their goods from the destination terminal at their convenience.
Flexible and immersive by design
- Place unlimited locker terminals across the map through simple config.
- Define which items can and cannot be shipped for balance.
- Clean, readable UI that guides players through each step.
- Lightweight code that stays performant even with active shipments.
- Great foundation for courier jobs, trading and asynchronous roleplay.
Because deliveries are asynchronous, players no longer need to be online at the same time to exchange goods, which opens up new roleplay possibilities for busy communities with players in different time zones. It quietly solves a coordination problem that plagues many servers.
The distance-based timing also discourages instant teleport-style transfers, giving your economy a more grounded, logistics-driven texture that rewards thoughtful play. It is the kind of small system that makes a city feel alive and interconnected.
Browse complementary tools in our jobs and business scripts collection, or explore the full range of premium FiveM scripts to expand your server.