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Nano Pets System

Adoptable, followable pets with commands, needs and shops for ESX, QBCore and Qbox

$9.99
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Few things make a city feel lived-in like people walking their dogs. Nano Pets System gives your players real companion animals — adopt one from a shop, name it, and take it everywhere as a followable pet with commands, needs and personality. It is pure quality-of-life immersion that quietly changes the texture of your streets.

What the pets system offers

  • Adopt pets from a shop and carry them with you as loyal companions.
  • Pets follow, sit, stay and respond to a set of owner commands.
  • Needs like hunger and happiness give owners a reason to care for them.
  • Tricks and interactions add personality beyond just following along.
  • Pet items — food, toys, accessories — feed into your shops and economy.

Why pets deepen a city

  • Dog walkers, pet cafes and adoption events become organic gathering points.
  • A companion at your side makes solo play feel less lonely between scenes.
  • Pets humanize characters, adding warmth to an otherwise crime-heavy world.
  • Screenshots and streams instantly look friendlier and more alive.
  • Pet ownership creates a whole gentle economy of care and accessories.

Clean and flexible

  • Runs on ESX, QBCore and Qbox from a single install.
  • Configurable pet models, shops, needs and commands in open files.
  • Integrates with your inventory for pet items and food.
  • Optimized so companions do not weigh on performance.

Not every feature has to be about crime or combat — some of the strongest retention comes from the small, warm systems that make players want to just exist in your world. A loyal pet trotting alongside its owner is exactly that kind of feature.

Fill out the softer side of your city with more activities & minigames, and give owners a place to sit with Sit On Every Chair.

Setup is quick across ESX, QBCore and Qbox, and the open config lets you add new pet models, adjust their needs and stock the pet shop exactly the way your community wants, turning a simple companion feature into a whole gentle economy of care.

Open Source