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QL Ownable Shops

Player-ownable shops with stock, pricing, employees and profits for ESX and QBCore

$7.99
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A city feels alive when its shops are run by people, not menus. QL Ownable Shops lets your players actually own and operate stores — stocking shelves, setting prices, hiring staff and pocketing the profits. It transforms the corner store from a vending machine into a player-driven business with a real owner behind the counter.

What ownable shops offer

  • Players purchase and own shops around the map.
  • Stock management — restock shelves and control what is sold.
  • Custom pricing so owners set their own margins.
  • Employee hiring so a shop can run as a small business.
  • Profits that flow to the owner and payroll to the staff.

Why player-owned business works

  • Real owners create real commerce and real economic roleplay.
  • Shops become social hubs with a human behind the register.
  • Supply runs, pricing wars and staffing add emergent gameplay.
  • Ownership gives ambitious players a long-term goal to build toward.
  • A network of player shops makes the whole economy feel alive.

Clean and configurable

  • Built for ESX and QBCore with economy and inventory integration.
  • Configurable shops, prices, stock and permissions in open files.
  • Ties into your society and payroll systems.
  • Optimized so a city of shops stays smooth.

The most engaged players are the ones building something, and owning a business gives them exactly that — a shop to grow, staff to manage and profits to chase. A network of player-run stores turns your city's commerce from a set of static vending points into a living economy that players actively shape.

Pair it with our Peleg Billing and browse more jobs & business scripts.

A network of player-run stores turns a city's commerce from static vending points into a living economy that your most ambitious players actively shape and compete within.

Give ambitious players a business to build and staff to manage, and they will invest hours into your city that no amount of scripted content could ever buy on its own.

Open Source