Weed planting brings a full cannabis cultivation loop to your FiveM server, letting players raise crops from a single seed all the way to a rich, sellable harvest. Growers plant, water, and fertilise their plants, then watch them advance through distinct visual stages in real time, turning the drug trade into a hands-on process that rewards patience and careful management instead of a single button press.
A dedicated plant management menu keeps every grower informed, showing growth progress, health, water level, and estimated yield at a glance. Neglect a crop and it wilts; tend it well and it flourishes, producing higher quality product for the wider economy. That risk-and-reward rhythm makes cultivation feel meaningful and gives criminal roleplay a satisfying, believable backbone on any server.
How the weed planting loop works
- Plant seeds in configurable locations and watch models change each stage
- Water and fertilise crops to protect health and boost final yield
- Real-time growth timers with clear progress shown in the plant menu
- Harvest mature plants for buds that feed crafting and dealing systems
- Quality tied to how well each plant was maintained during its life
Balanced for server economies
- Configurable growth speeds, yields, and item rewards for tight balance
- Optional police alerts and risk zones to keep cultivation dangerous
- Works with popular inventory resources and metadata quality systems
- Lightweight targeting and markers for planting, tending, and harvesting
- Clean logging so admins can monitor grows and spot abuse quickly
Because crops demand ongoing attention, cultivation naturally spreads players out across the map and creates territory worth fighting over. Dealers, gangs, and lone entrepreneurs all find a place in the supply chain, from planting and harvesting to processing and street sales, giving your criminal underworld a genuine sense of depth and rivalry.
Setup stays simple thanks to a single documented config where you control every location, timer, and reward. The optimised code idles at a minimal resmon footprint when no plants are active, so even a busy server packed with growers keeps running smoothly without performance headaches for your staff. Growers quickly discover that the rhythm of tending crops keeps them invested far longer than any instant, one-click drug script ever could alone.
Explore more systems in our FiveM scripts store, or add hands-on challenges from the activities and minigames collection to enrich your server's criminal economy.