Yellow OX Target is a clean restyle of the popular ox target third-eye interaction system, giving the familiar targeting eye and option menus a bold, high-visibility yellow theme. It keeps all of the proven functionality players already rely on, while making on-screen prompts far easier to spot quickly in almost any environment or lighting.
Because it builds directly on ox_target, you retain the strong performance and rock-solid reliability that made the original such a community favourite, and you simply gain an interface that stands out clearly against dark interiors, bright city streets and busy, cluttered scenes alike without any guesswork. That reliability matters most on busy servers, where dozens of players interact with peds, vehicles and zones every minute, and where a targeting layer that is both fast and easy to read directly translates into smoother, more enjoyable roleplay for everyone involved.
What the ox target restyle offers
- A distinct, high-visibility yellow accent applied to the targeting eye and every option menu.
- Clearer option labels and icons that make fast, confident interaction much easier for players.
- Consistent styling applied uniformly across peds, vehicles, interaction zones and world entities.
- Full nested menu support so even complex, multi-step interaction sets remain tidy and readable.
- Simple colour variables you can edit at any time if you want to adjust the exact shade used.
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- Full ox_target performance, running roughly four times faster than the older qtarget resource.
- Seamless compatibility with ox_inventory, ox_core, qbx_core and es_extended out of the box.
- Improved entity and world collision handling for more accurate and dependable targeting.
- Registers new options without ever overriding the existing options other resources have added.
- A genuine drop-in replacement for a standard ox_target install with no exports to rewrite.
Every interaction that your other resources register through ox_target continues to work exactly as before, so this is a purely visual upgrade that carries none of the migration risk or broken-export headaches that come with switching to an entirely different targeting system.
Admins can install it in just a few minutes by replacing their existing ox_target resource, keeping every current export, zone and interaction fully intact and behaving precisely the way their players already expect.
Browse more interface tweaks in our HUD and UI scripts collection, or explore the complete FiveM scripts catalogue for more upgrades.