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Advanced Cruise Control Menu

Standalone speed limiter with a NUI menu, preset speeds and auto-disable on braking

$5.99
Certifications

The cruise control menu gives drivers a clean, standalone speed limiter they can set on the fly from a simple NUI. Preset speed cards and a custom input let players lock in a comfortable pace for long highway cruises, convoys, or scenic drives without constantly feathering the throttle.

A live status badge shows at a glance whether the limiter is active, and a one-click disable button keeps control immediate. It is a small comfort feature that makes every long drive noticeably less tiring.

A cruise control menu built for real driving

The script behaves the way you expect a real limiter to. It respects driver input, hands control back the instant it is needed, and never fights the player during an emergency maneuver on the road.

  • NUI menu with preset speed cards and custom input
  • Live status badge showing active or inactive state
  • Optional auto-disable on brake for instant takeover
  • Turns off automatically when leaving the driver seat
  • One-click disable plus ESC to close the UI

Standalone, light, and simple to install

Because it is fully standalone, there are no framework requirements to wrestle with, and installation is a quick drag and drop. The resource stays idle until a vehicle is in motion, so it will not weigh down your server.

  • No framework dependency, works anywhere
  • Configurable keybind or command to open
  • KMH or MPH support out of the box
  • Adjustable preset speeds in the config
  • Translatable interface and notifications

For servers with lots of long-distance driving, trucking runs, or organized convoys, a good limiter is a genuine quality-of-life win. It keeps groups tidy and speeds consistent.

Drop it in, bind a key, and your drivers gain smooth, dependable cruise control that respects the road and the roleplay.

Find more vehicle tools in our FiveM scripts library, or check the HUD and UI scripts collection for matching overlays.

The finish holds up under real use, with the details players actually notice handled properly from every angle, which is exactly what separates a polished, premium addition from a rushed conversion that lets a server down the moment someone looks closely.

Open Source