A cinematic death and respawn screen with timers and EMS-request options for QBCore
Going down is one of the most dramatic moments in roleplay, and the screen a player sees while bleeding out shapes the whole experience. Death Screen replaces the plain default with a cinematic downed-state UI — bleed-out timers, the option to call for EMS, and a clean respawn flow — so even lying on the pavement feels tense and immersive rather than like a bland game-over.
What the death screen offers
- A cinematic downed-state and death UI.
- Bleed-out and respawn timers clearly displayed.
- An option to call for EMS while down.
- A clean respawn flow when the timer allows.
- Atmospheric styling that sells the moment.
Why the death screen matters
- Going down feels dramatic instead of like a game-over.
- The EMS-request option keeps medics in the loop.
- Clear timers set the right expectations for the player.
- It reinforces the weight of injury and death.
- A polished screen lifts the whole medical experience.
Clean and configurable
- Built for QBCore with medical-system integration.
- Configurable timers, options and styling in open files.
- Ties into your EMS and death systems.
- Lightweight NUI that renders only when down.
The downed state is one of the most emotionally charged moments a player experiences, and the screen they stare at while bleeding out sets the entire tone. A cinematic death screen with clear timers and an EMS-request option turns a bland game-over into a tense, immersive moment that reinforces the real weight of injury and keeps your medics part of the scene.
Pair it with our Wasabi Ambulance Job and browse more EMS & medical scripts.
The downed state is one of the most emotionally charged moments a player experiences, and a cinematic death screen with clear timers and an EMS-request option turns a bland game-over into a tense, immersive scene.
It reinforces the real weight of injury and keeps your medics part of every downed-player scene.