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End-of-Life

Immersive death flow with a styled death screen and configurable respawn rules

$5.99
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This end of life death system reworks what happens when a character falls, adding a styled death screen, a proper downed state, and configurable respawn rules so dying finally carries the weight it should. It replaces the abrupt, gamey respawn with a moment that actually matters, giving both the dying player and everyone around them a scene worth playing out to the end.

When a player goes down, they are met with a clear, immersive interface instead of an instant reset. From there your rules decide whether medics can intervene, how long the timer runs, and what it truly costs to bleed out alone on the cold pavement.

What the end of life death system changes

  • A polished, customizable death screen that sets the tone the instant a player is downed.
  • Configurable respawn timers that discourage players from taking death lightly.
  • Downed and revive support so teammates and EMS have a real window to save a life.
  • Anti combat-logout logic that stops players from escaping the consequences of a fight by simply disconnecting mid-scene.
  • Clean config options to match the flow to your server's medical and roleplay standards.

Built for consequence-driven roleplay

  • Optional penalties on death that give your economy and story real stakes.
  • Hooks that play nicely with existing ambulance and EMS resources.
  • Adjustable messaging and styling so the screen fits your server's brand.
  • Lightweight code that stays dormant until a player actually goes down.
  • Framework support across QBCore and ESX for a straightforward install.

Death is the ultimate consequence in roleplay, yet many servers reduce it to a quick respawn that undercuts every dangerous moment. This system restores the tension by making the seconds after a takedown feel genuinely uncertain. When players know a firefight could actually end their character, every risky decision suddenly carries real weight and every rescue feels earned.

Because the whole flow is configurable, you set the tone. Keep it forgiving for casual servers, or lean into harsh timers and penalties for hardcore communities that want every bullet to count. The same script comfortably supports a relaxed social city or a brutal survival server, adapting entirely to the rules you define.

Give dying the gravity it deserves and watch your combat and medical roleplay sharpen overnight. Explore more immersion tools in our scripts collection, or pair this with resources from our police-scripts lineup.

Open Source