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Unconscious System

Realistic downed state with ragdoll, death timer, and EMS revive

$5.99
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The unconscious system adds a realistic downed state that triggers the moment players take heavy damage, replacing instant death with a tense, uncertain window where they lie fully incapacitated and desperately need help. It meaningfully raises the stakes of every fight, since being dropped no longer means an immediate respawn but instead a genuine, urgent call for medical attention.

When a player goes down they ragdoll, lose all control, and start a configurable timer, giving the EMS teams and any nearby friends a real chance to intervene before it finally runs out. That single, focused change completely transforms how shootouts and accidents actually play out across your server.

What the unconscious system provides

  • An automatic downed state that is triggered reliably by heavy, sustained, or otherwise fatal damage.
  • Full ragdoll and disabled controls that convincingly sell the feeling of genuine incapacitation.
  • A fully configurable death or bleed-out timer that ticks down before any final respawn happens.
  • Clean revive integration so that trained medics can bring downed players back from the brink.
  • Optional call-for-help and distress signalling that quickly alerts any nearby EMS to the scene.

Designed for serious medical roleplay

  • Configurable timers, precise damage thresholds, and respawn rules to match your server tone.
  • Works seamlessly alongside EMS jobs and healing items to complete a full medical gameplay loop.
  • Server-side state handling that keeps the whole downed status honest and free of exploits.
  • Clear, readable on-screen prompts explaining a player's available options while they are down.
  • Lightweight, efficient code that stays perfectly smooth even during large, chaotic firefights.

Without any proper downed state, combat quickly collapses into meaningless instant respawns that strip fights of all their weight and cut the medics out of the story entirely. A proper, well-timed unconscious phase restores that missing tension and finally gives your EMS teams a real, meaningful purpose. Suddenly every gunfight has genuine consequences, and a timely rescue can become the most memorable moment of the night.

Because the timing and the rules are all fully configurable, you can carefully tune it toward fast-paced, punchy action or slow, dramatic, drawn-out rescues, precisely shaping how those life-and-death moments feel across your whole community.

Pair it with more of our emergency service scripts or explore the full range of FiveM server scripts to complete your medical system.

Open Source