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Multichar V10

Optimized QBCore multi-character selection with a modern themeable UI

$9.99
Certifications

The multicharacter script in Multichar V10 gives QBCore servers a clean, modern way for players to create and switch between several characters. Its polished selection screen makes those crucial first impressions feel genuinely premium. Players notice the quality before they even spawn in.

Highly optimised and built for current server artifacts, it keeps the character screen fast, smooth, and stable under load. Every visual detail is themeable, so the interface can match your community's branding right out of the box. There is no need for a designer to make it look like yours. A quick pass over the colours, logo, and slot count is usually enough to make the screen feel completely native to your brand, even if nobody on your team writes a single line of CSS.

What the multicharacter script offers

  • Configurable character slots you can raise or lower to suit each server.
  • A modern, fully themeable UI driven by clean, editable CSS files.
  • Smooth camera transitions that glide between each character choice.
  • Direct character selection paired with tidy, reliable slot management.
  • Auto-respawn handling for a seamless entry straight into the world.

Built for flexibility and polish

  • Compatibility with both qb-clothing and fivem-appearance systems.
  • Changeable logo and colours for complete, custom server branding.
  • Highly customizable configuration exposed cleanly through config.lua.
  • Optimised code that keeps the whole selection screen light and quick.
  • Designed specifically for modern QBCore server builds and artifacts.

Because both slots and styling are configurable, you can offer more characters to supporters or shape the look to fit any theme, from gritty crime cities to lighthearted community servers. It bends to your identity instead of forcing a generic default on you. That adaptability keeps it feeling bespoke.

The smooth camera work and clean layout make character selection feel like a real part of the experience rather than a loading step to rush through. That very first screen sets the tone and the standard before players ever touch the streets. It quietly signals that the rest of the server is cared for too, and that early impression carries into how seriously players take everything that follows. Presentation shapes expectations from the very first click. A strong start pays off all session long.

Give your players a character screen worthy of your server. Explore more front-end tools in our HUD and UI scripts collection, or browse the full range of FiveM scripts to complete your build.

Open Source