Working speed radar for police vehicles with front and rear detection and lock-on for ESX and QBCore
Traffic enforcement roleplay falls apart without a way to actually clock a speeder, and a real radar is the fix. Realistic Police Radar gives officers a working in-car speed radar with front and rear antennas, target lock-on and live fast/slow readouts — the genuine tool real highway patrol uses to turn "I think he was speeding" into a number they can write a ticket on.
What the police radar offers
- Front and rear radar antennas to catch traffic in both directions.
- Live speed readouts for detected vehicles.
- Target lock-on to hold a specific vehicle's speed.
- Fast and slow window tracking like a real unit.
- A clean in-car UI that reads at a glance during patrol.
Why a real radar deepens police RP
- Traffic stops become procedural, with an actual clocked speed.
- Officers can justify a stop with a number, not a guess.
- Highway patrol becomes a genuine, engaging role.
- Speeders face real consequences, encouraging careful driving.
- It pairs perfectly with a ticketing or MDT system.
Clean and configurable
- Built for ESX and QBCore, gated to police vehicles.
- Configurable radar behavior, keys and UI in open files.
- Works alongside your MDT and ticketing systems.
- Lightweight and stable during patrol.
Traffic policing is one of the most common and accessible forms of police roleplay, and giving officers a real radar transforms it from guesswork into procedure. A clocked speed is something a stop can be built on and a ticket justified with, which makes highway patrol a genuinely engaging role and keeps your city's drivers honest.
Pair it with our LS MDT and browse more police scripts.
Traffic policing is one of the most common and accessible forms of police roleplay, and a real radar turns it from guesswork into procedure, giving officers a clocked speed to build a stop and a ticket on.