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Advanced Ambulance System

EMS job with injury tracking, revives, hospital beds and death states for ESX, QBCore and OX

$10.99
Certifications

An ambulance service is only as good as the system behind it, and this one gives your medics a full toolkit: injury tracking, structured revives, hospital beds and believable death states that replace the old "press E to full-heal" with real emergency medicine. It turns the EMS job from a respawn button into one of the most engaging professions in the city.

What the ambulance system covers

  • Injury tracking that reflects how a player went down, not just that they did.
  • Structured revives and treatment instead of instant one-click heals.
  • Hospital beds for admitting, stabilizing and recovering patients.
  • Multi-stage death states with bleed-out and last-stand tension.
  • Stretcher and transport handling for a full response loop.

The department around it

  • Duty clock and role management for organized EMS shifts.
  • Dispatch and alerts so medics know where they are needed.
  • Payouts that give the profession real income.
  • Integration with your inventory for medical supplies.
  • Configurable timers, costs and behavior for your server's rules.

Clean and flexible

  • Runs on ESX, QBCore and OX from a single install.
  • Open configuration for stations, revives and death behavior.
  • Optimized so a busy hospital does not tax the server.
  • Slots into your existing emergency-services stack.

When medical roleplay has real structure, downed players become patients with a story instead of corpses waiting on a timer, and medics gain a genuine job worth clocking in for. That shift changes the whole tone of emergencies across your city.

Compare it with our Wasabi Ambulance Job and browse more EMS & medical scripts.

Because timers, costs and death behaviour all live in open config, you can shape the medical experience to your server's tone, from forgiving casual play to hardcore injury roleplay, and your medics inherit a system that gives their job real weight from night one.

Few upgrades change the tone of a city as much as making medicine matter: once downed players become patients with a story instead of corpses on a timer, every emergency across your server carries genuine tension and every medic has a reason to stay on shift.

Open Source