Punish players who log out mid-fight to escape death, keeping combat fair — any framework
Nothing feels cheaper than winning a fight only for your opponent to vanish the instant they are about to lose, and combat logging is that exploit. Anti Combatlog stops it: players who disconnect while in combat are flagged and punished, so quitting to dodge death stops being a free escape. It protects the integrity of every fight your server runs.
What Anti Combatlog does
- Detects players disconnecting while in active combat.
- Flags and punishes those who log out to escape death.
- Keeps consequences intact even when someone rage-quits.
- Logs incidents so staff can review repeat offenders.
- A configurable combat window and penalties.
Why stopping combat logging matters
- Fights keep their stakes when quitting is not an escape.
- Robbery and death consequences actually stick.
- Legitimate players stop being cheated of a win.
- Serious PvP and crime RP stay meaningful.
- It protects the fairness that keeps players engaged.
Clean and light
- Standalone protection for ESX, QBCore and Qbox.
- Configurable combat window, penalties and logging in open files.
- Ties into your death and crime systems.
- Optimized so protection does not tax the server.
Consequences are what give combat and crime their weight, and letting players dodge them by pulling the plug quietly poisons the whole system. Punishing combat logging keeps death and robbery meaningful, stops legitimate players being cheated of a win, and preserves the fairness that makes serious PvP and crime roleplay worth taking seriously.
Pair it with our Anti-VDM System and browse more admin & utility scripts.
Consequences are what give combat and crime their weight, and letting players dodge them by pulling the plug quietly poisons the whole system, which is exactly what punishing combat logging prevents.
It keeps death and robbery meaningful and stops legitimate players being cheated of a win they earned.
Ultimately it preserves the fairness that makes serious PvP and crime roleplay worth taking seriously on your server.