Form squads with shared blips, health bars and coordination tools for group play — ESX and QBCore
Group play falls apart without a way to see your team, and a group tool fixes that. Squad System lets players form a group with shared map blips, member health bars and coordination tools, so crews, gangs and friend groups can actually work together without losing each other. It is the backbone that makes coordinated group activity — heists, turf wars, events — possible.
What the squad system offers
- Form a group with your friends or crew.
- Shared map blips showing every member's position.
- Member health bars so you know who is in trouble.
- Coordination tools for organized group play.
- Invite, join and leave a squad cleanly.
Why grouping improves play
- Crews stay together instead of losing each other.
- Health bars let you support a struggling teammate.
- Heists and turf wars become genuinely coordinated.
- Events and group activities run far more smoothly.
- It gives gangs and friend groups a real team tool.
Clean and configurable
- Built for ESX and QBCore with a straightforward install.
- Configurable squad size, tools and styling in open files.
- Ties into your gang and combat systems.
- Optimized so squad tracking stays light.
Coordinated group play is some of the most exciting content a server produces, and it simply does not work if teammates cannot see each other. A squad system with shared blips and health bars is the backbone that makes heists, turf wars and group events genuinely coordinated, giving your crews and gangs the team tools they need to work as a unit.
Pair it with our Gangs System and browse more admin & utility scripts.
Coordinated group play is some of the most exciting content a server produces, and it simply does not work if teammates cannot see each other, which is exactly the gap this fills for your crews.
It gives your crews and gangs the team tools they need to actually work as a coordinated unit.