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Modern Target System

Clean third-eye targeting with polished rings and hold-to-interact fills

$7.99
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The Modern Target System is a fresh, drop-in upgrade for the third-eye interaction that every roleplay server quietly relies on, replacing dated rings and cluttered pop-up menus with a clean, polished interface players actually enjoy pointing at. It carefully keeps the familiar targeting behaviour your existing resources already expect while giving the whole experience a genuinely modern coat of paint that instantly lifts the overall feel of your server the moment it goes live for everyone.

Compatibility is unquestionably the headline feature here. Because it acts as a true drop-in replacement that faithfully honours existing ox_target and qb-target exports, you can swap it straight in without rewriting a single interaction across any of your other scripts. Everything that worked perfectly before keeps working exactly the same way, only now it looks and feels considerably sharper, cleaner and more responsive under the player's cursor during every interaction.

Why choose this modern target system

  • Clean interaction rings that read clearly and instantly at a glance
  • Polished option menu for nearby entities, players and marked zones
  • Hold-to-interact progress fill for deliberate, weighty player actions
  • Accent colour that either syncs automatically or fully customises to taste
  • Fully backward compatible with all of your existing target exports

Built to fit any server

  • Drop-in replacement that requires no code changes whatsoever
  • Works seamlessly with your current ox_target and qb-target setups
  • Lightweight rendering that reliably keeps your frame rate smooth
  • Simple configuration for colours, ring sizing and hold behaviour
  • Delivers a consistent look across every interactive resource you run

The hold-to-interact fill is a small touch that delivers a surprisingly big payoff in day-to-day play. It makes meaningful actions feel properly weighty and considered, and it dramatically reduces accidental misclicks, which is exactly what you want on busy, chaotic scenes where players are already juggling multiple prompts and decisions all at once under pressure.

Because the accent colour can be made to match your core server theme, the targeting layer finally feels like a natural part of your server's identity rather than a generic, bolted-on third-party overlay. That kind of visual cohesion is precisely what turns a merely functional utility into a genuine, noticeable quality-of-life upgrade for everyone who plays.

Modernise the interaction layer your whole server touches every single session. Discover more interface upgrades in our HUD and UI scripts or browse the complete FiveM scripts collection for more.

Open Source