Knowing who is who at a glance is surprisingly important, and HeadTag Nameplates handles it cleanly. Display floating tags above players showing names, job titles, IDs or status — perfect for events, staff visibility, medic and police identification, or simply helping players recognize each other. It is a small UI touch that removes a constant source of confusion.
What the nameplates show
- Floating tags above players with configurable information.
- Show names, job titles, server IDs or custom status.
- Proximity-based so tags only appear when relevant.
- Permission control over who sees which tags.
- Clean styling that reads without cluttering the screen.
Why nameplates help
- Staff and event hosts identify players at a glance.
- Medics and police can be recognized on duty.
- Events run smoother when everyone is labeled.
- It removes the constant "who are you" friction.
- Configurable visibility keeps immersion intact.
Clean and light
- Built on ox_lib and otherwise standalone across frameworks.
- Configurable content, proximity and permissions in open files.
- Lightweight rendering that stays smooth in crowds.
- Works alongside your job and identity systems.
Small quality-of-life tools like this quietly remove friction that players feel constantly, and being able to identify who is a medic, who is staff or who is on which job at a glance smooths out events, emergencies and everyday interactions alike. With proximity and permission control, it does that without ever breaking immersion.
Pair it with our QDEV Notify and browse more HUD & UI scripts.
Small quality-of-life tools quietly remove friction players feel constantly, and being able to identify who is a medic, staff or on which job at a glance smooths out events, emergencies and everyday interactions without ever breaking immersion.
It is one of those small additions that a busy, event-heavy server ends up relying on every single day.
Proximity and permission control keep it clean and unobtrusive.