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PinkFrog Ox Inventory Redesign

Reskinned ox_inventory with clothes-as-items, backpacks, item throwing and renaming — PinkFrog

$6.99
Certifications

An ox inventory upgrade should never cost you the ecosystem you built on. ox_inventory is the backbone of countless servers, but its default look is deliberately plain and its feature set intentionally lean. This redesign keeps everything that makes ox_inventory reliable and wraps it in a sharper interface — then adds the features owners always end up wanting: clothes as items, backpacks, item throwing and renaming, all without abandoning the ecosystem you already build on.

A better-looking ox inventory

  • A reskinned grid with cleaner slots, clearer weight display and a more modern overall feel.
  • Refined drag-and-drop, hover and context states that make everyday item handling smoother.
  • A palette and layout you can align to your server brand through open styling.
  • All of it sitting on the ox_inventory core your other scripts already target.

The features owners ask for

  • Clothes as items: turn outfits and accessories into inventory objects players can store, trade and lose.
  • Backpack system for tiered, visible carry expansion tied into the same inventory.
  • Item throwing for drops, hand-offs and the occasional dramatic toss across a room.
  • Item renaming so custom, labeled objects can carry real roleplay meaning.

Compatibility kept intact

  • Every ox_inventory export, event and integration continues to work — your shops, stashes and jobs need no rewrite.
  • Built for the ox ecosystem, so ox_target, ox_lib and friends slot in as usual.
  • Performance stays at ox_inventory's familiar low footprint; the changes are presentation and features, not bloat.

Upgrade without migrating

The best inventory upgrade is the one that does not force a migration, and reskinning ox_inventory in place gives you a fresh look and new toys while every dependency keeps working. Compare it with Quasar Inventory for a full replacement, or explore our inventory & crafting scripts.

Adoption is low-risk by design: because the core is unchanged, you can trial the redesign on a test server, confirm your shops and stashes behave, and promote it to production with confidence. The look and the new features arrive together, and nothing you already rely on leaves.

Open Source