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OX Debug

Developer debug menu for entity, player and raycast management on OX servers

$4.99
Certifications

OX Debug is a focused developer utility whose slick ox debug menu puts entity, player and raycast tools just a single keystroke away, letting you inspect and manipulate your world without endlessly hunting through console commands. Built specifically for the Overextended ecosystem that so many modern servers already run, it is exactly the kind of quiet productivity tool that comfortably pays for itself the very first time you need to test a new script quickly, safely and cleanly.

The entire point of the resource is raw speed and convenience. Instead of writing throwaway one-off commands or repeatedly restarting resources just to poke at the current game state, you simply open a tidy, well-organised menu and get straight to work. Whether you are checking exact coordinates, spawning a handful of test entities or tracing precisely what a raycast actually hits, the answers you need are right there in an interface that genuinely respects your limited time.

What the ox debug menu offers

  • Entity management for spawning, moving and inspecting world objects
  • Player tools to quickly check and adjust state on the fly
  • Raycast utilities for accurately tracing hits, angles and positions
  • Clean, logical, easy-to-navigate menus for every included feature
  • Designed to fit naturally into any OX-based development server

Made for developers and admins

  • Noticeably cuts development time when building new resources
  • Genuinely handy for reliably reproducing and diagnosing tricky bugs
  • Lightweight and only ever loaded on your server when you need it
  • Fully consistent with the wider Overextended toolset you already know
  • Simple and painless to install alongside ox_lib and its friends

For anyone actively building and iterating on their own server, this kind of dedicated tooling is honestly the difference between a smooth, productive afternoon and a deeply frustrating one full of guesswork. Being able to reach directly into the live game state makes testing awkward edge cases far less painful and helps you catch subtle problems long before your players ever manage to stumble into them.

Because it slots so neatly into the familiar Overextended stack, it feels like a completely natural extension of tools you already know and trust rather than an unfamiliar, disruptive add-on. That comfortable familiarity keeps your whole workflow consistent and your focus squarely on shipping polished features.

Add a proper debugging companion to your toolkit and build faster. Browse more staff tools in our admin and utility scripts or explore the full FiveM scripts collection for more.

Open Source